two & a half gamers – June’s Journey: A party to die for – The power of community-driven content in gaming!

,
♻️ Sharing is caring! 🫶
UA Mobile Growth Extraordinaire · 

Helping you stay 2.5 steps ahead of the games industry. Don't be too serious, except about UA.
Subscribe to my Brutally Honest newsletter!

This is no BS gaming podcast 2.5 gamers – June’s Journey: A party to die for – The power of community-driven content in gaming! Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this episode, Matija Lanceric interviews April from VUGA and Ed from MediaBodies about their collaboration on a video series called ‘A Party to Die For’ to celebrate the sixth anniversary of the game June’s Journey. The series is a real-life murder mystery backed by influencers, with players as the detectives. The project involved extensive planning, including selecting contestants, writing the story, creating puzzles, and organizing the production. The series was released on Facebook, Instagram, and YouTube, and received positive feedback from the audience. The success of the project highlights the power of community-driven content in engaging and re-engaging players.

Takeaways

Collaborating with influencers and involving players in a video series can be a powerful way to engage and re-engage the community.
Planning and executing a project like this requires careful coordination, from selecting contestants to writing the story and creating puzzles.
Community-driven content that tells a good story can be a more effective marketing approach than traditional advertising.
Long-form videos can be engaging and successful in driving player engagement, especially when combined with interactive elements like puzzles and QR codes.
Even with a limited budget, smaller-scale community content initiatives can still have a significant impact.

Keywords

video series, murder mystery, influencers, community engagement, storytelling, puzzles, production, social media, re-engagement

Agenda:

00:00 Epic intro
01:30 Introduction and Guest Introductions
04:31 Planning and Logistics
08:13 Phases of the Project
10:18 Involving Players in the Ideation Process
13:45 Internal Team and Collaboration with MediaBodies
16:27 Challenges and Details of the Production
25:20 Engagement and Reach on Social Media
28:18 Episode Length and Viewer Engagement
32:29 Future Plans and Community Engagement
36:53 Reflections and Gratitude

Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!

Latest article ⁠HERE!

Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ – the First UA AI in the gaming industry!

Felix latest article HERE!

Please share feedback and comments – matej@lancaric.me

If you are interested in getting UA tips every week on Monday, sign up for the Brutally Honest newsletter!

UA Mobile Growth Extraordinaire · 

Helping you stay 2.5 steps ahead of the games industry. Don't be too serious, except about UA.
Subscribe to my Brutally Honest newsletter!

♻️ Sharing is caring! 🫶

Latest news

Playable Ads Trends in Mobile Games & Apps – December 2025

Playable Ads Trends in Mobile Games & Apps - December 2025

Playable Ads Trends in Mobile Games & Apps – November 2025

Playable Ads Trends in Mobile Games & Apps - November 2025

How to automate video production with AI Agents

♻️ Sharing is caring! 🫶 This guide outlines how to turn a simple Trello board into an autonomous video production factory. The goal is to treat the AI Agent not as a tool, but as a staff member (a “Junior Editor”) that handles assembly, syncing, and variations, leaving the creative strategy to you. The Tech […]

Playable Ads Trends in Mobile Games & Apps – September 2025

Playable Ads Trends in Mobile Games & Apps - September 2025

Playable Ads Trends in Mobile Games & Apps – August 2025

Playable Ads Trends in Mobile Games & Apps - August 2025

Playable Ads Trends in Mobile Games & Apps – July 2025

Playable Ads Trends in Mobile Games & Apps - July 2025

Contact

User acquisition aka "UA" mobile games and apps consulting

Gentlemen’s s.r.o., Cukrová 2376/6, 811 08 Bratislava, Slovakia
IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797