two & a half gamers session #44 – New creative strategy from CN, UA winner of 2022, games update

,

Welcome to our #44 episode of two & half gamers! In this episode we covered various topics:

Agenda

  • 00:00 Intro
  • 03:00 New creative strategy coming from China
  • 07:31 Creative d*ck move
  • 09:10 Meta, Google, and Facebook can do something about it (right, Felix?)
  • oh yeah, Meta = Facebook
  • 11:50 Rewarded ads are only for Games, not Apps!
  • 12:54 Games updates
  • 16:20 No segmentation for Special offers? WHY NOT?
  • 19:25 Survivor.io Numbers update
  • 29:46 UA review of 2022
  • 30:20 Adikteev Crosspromo
  • 30:50 TikTok UA Winner of 2022
  • 39:20 UA diversification
  • 41:49 Diversification is fucking important
  • 43:47 Fill rates in India – How to increase it?
  • 48:53 Predictions coming next week!

Panelists:  Jakub Remiar, Felix BrabergMatej Lančarič

Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on Youtube, Spotify, and Apple!

If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up for the Brutally Honest newsletter by Matej Lancaric

Latest blog: https://lancaric.me/user-acquisition-creative-learnings-2022/ 

Listen in to learn more! 

Please share feedback and comments – matej@lancaric.me


Latest news

Mobile Games: User Acquisition, Retention, Monetization & Case Studies

Mobile games are digital gaming experiences designed specifically for play on mobile devices such as smartphones and tablets. They encompass a wide range of genres from casual games like puzzle and card games to more complex role-playing and strategy games. The rise of mobile gaming has been driven by advancements in smartphone technology, improved internet […]

Beginners Guide to ASO

Beginners guide to ASO! Enjoy

The Future of UA: 5 of the Best Creator Programs & UA lessons we can learn from them

the future of the UA

カピバラGOゲームのローンチとユーザー獲得

Capybara GO Global Launch User Acquisition Case Study

Explore the Capybara GO global launch UA case study, uncovering strategies, metrics, and insights behind its successful user acquisition campaign worldwide.

12 tips for killer mobile User Acquisition (Q3 version)

Here we go again! The previous UA killer articles were super successful, so I started writing a UA killer tips segment. I will keep sharing these tips; don’t worry. Keep reading the tips to improve your UA. Simple, practical & efficient! That’s it, no bullshit & brutally honest! No fluff intro, straight to the point. 1. Google […]

Palworld’s Marketing Masterclass: 7 Key Takeaways

Palworld is back in the headlines, but for entirely different reasons than when it first launched. As you may have read, Nintendo is suing Palworld’s developer, Pocketpair, for apparently “infringing on patent rights.”  But before we open that can of worms and its massive implications for indie game developers, I want to cover a more […]

Contact

User acquisition mobile games consulting

Gentlemen’s s.r.o., Cukrová 2376/6, 811 08 Bratislava, Slovakia
IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797