two & a half gamers session #64 – Creative trends Q1 2023, Mobile games Soft launch Sonar, Meta enhanced interaction in admon

,

Welcome to our #64 episode of two & half gamers! In this episode we covered various topics:

Agenda

  • 00:00 Intro
  • 00:51 It’s 4 am somewhere
  • 01:10 No chit-chat! Let’s talk about most Eastern European LinkedIn post!
  • 03:45 No margaritas in the house; please don’t make your segment too long, Jakub.
  • 04:20 Two friends & one hostile asshole
  • 04:45 This is who Jakub is!
  • 05:13 Ad monetization update: Meta email
  • 06:27 How do we know ad networks are fingerprinting?
  • 06:44 Where were you when ATT happened?
  • 08:20 Facebook adds “enhanced interaction” to the rewarded video
  • 09:47 Enhanced interaction, my ass
  • 11:15 NPCs an ad in VR
  • 11:50 Felix answering questions from the audience
  • 12:13 How to prepare your admon stack to prep for Google change?
  • 13:19 Ping Felix for help
  • 14:55 Few words about Mistplay
  • 16:20 UA challenges by Gamesforum
  • 17:12 Finding flamingo slippers is the biggest challenge
  • 19:07 Creative Trends Q1 2023
  • 19:58 Royal Match
  • 22:45 Jakub & Felix are having fun while seeing 0 ads
  • 23:25 Topwar
  • 26:32 Township
  • 28:35 Cooking Madness
  • 30:25 Merge mansion
  • 30:40 No one hates Pedro Pascal
  • 31:50 Couldn’t find the screenshots, sorry!
  • 32:56 Evony & Stormshot
  • 33:20 Herowars
  • 34:41 What are the trends?
  • 34:54 The real gameplay is going to win! At some point!
  • 37:00 Jakub is starting a new segment!
  • 37:05 Soft launch sonar
  • 37:50 My periscope is out, my friend!
  • 44:02 No Gachapools!
  • 52:00 Ubisoft really needs a mobile hit game!

Panelists:  Jakub Remiar, Felix Braberg, Matej Lančarič,

Hit the Subscribe button on Youtube, Spotify, and Apple!

If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up for the Brutally Honest newsletter by Matej Lancaric

New article: https://lancaric.substack.com/p/10-tips-for-killer-user-acquisition

Listen in to learn more! 

Please share feedback and comments – matej@lancaric.me


Latest news

Mobile Games: User Acquisition, Retention, Monetization & Case Studies

Mobile games are digital gaming experiences designed specifically for play on mobile devices such as smartphones and tablets. They encompass a wide range of genres from casual games like puzzle and card games to more complex role-playing and strategy games. The rise of mobile gaming has been driven by advancements in smartphone technology, improved internet […]

Beginners Guide to ASO

Beginners guide to ASO! Enjoy

The Future of UA: 5 of the Best Creator Programs & UA lessons we can learn from them

the future of the UA

カピバラGOゲームのローンチとユーザー獲得

Capybara GO Global Launch User Acquisition Case Study

Explore the Capybara GO global launch UA case study, uncovering strategies, metrics, and insights behind its successful user acquisition campaign worldwide.

12 tips for killer mobile User Acquisition (Q3 version)

Here we go again! The previous UA killer articles were super successful, so I started writing a UA killer tips segment. I will keep sharing these tips; don’t worry. Keep reading the tips to improve your UA. Simple, practical & efficient! That’s it, no bullshit & brutally honest! No fluff intro, straight to the point. 1. Google […]

Palworld’s Marketing Masterclass: 7 Key Takeaways

Palworld is back in the headlines, but for entirely different reasons than when it first launched. As you may have read, Nintendo is suing Palworld’s developer, Pocketpair, for apparently “infringing on patent rights.”  But before we open that can of worms and its massive implications for indie game developers, I want to cover a more […]

Contact

User acquisition mobile games consulting

Gentlemen’s s.r.o., Cukrová 2376/6, 811 08 Bratislava, Slovakia
IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797