two & a half gamers session #67 – Boost your UA with channel diversification & high performing creative frameworks w/ Mistplay

,
♻️ Sharing is caring! 🫶
UA Mobile Growth Extraordinaire · 

Helping you stay 2.5 steps ahead of the games industry. Don't be too serious, except about UA.
Subscribe to my Brutally Honest newsletter!

This is no BS gaming podcast 2.5 gamers session #67. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.
Panelists: ⁠Tiffanie Chau⁠, ⁠Gregory Pang⁠, ⁠Felix Braberg⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
Podcast: https://podcasters.spotify.com/pod/sh…

Today’s episode is brought to you by Mistplay, the #1 loyalty app for mobile gamers. Mistplay is a media source that leverages continuous rewarded engagement to drive retention and LTV for advertisers. If you’re looking to reach high-value users and achieve your performance goals, check out Mistplay and get in touch at ⁠https://bit.ly/3N7UcmP⁠

Agenda:
00:00 Epic Intro
04:45 How does Mistplay work, and why does it work?
07:00 How to measure ROI?
08:38 What is the difference between Mistplay vs other rewarded apps?
12:21 How does onboarding a new game influence UA for Mistplay?
16:04 How do you approach cross-department cooperation?
18:00 How many UA channels?
20:00 Do you even CTV?
23:52 Creatives in the CTV
27:30 How to test & add new UA channels to the mix?
29:40 UA DIVERSIFICATIOOOON
30:42 2.5 gamers podcast is starting a new affiliate cowboy network
32:25 How do you define a test budget for a UA channel test?
38:30 How many creatives should you test with a multi-million monthly UA budget?
39:30 Which UA channels to use for creative testing?
42:35 It can take 7-14 days for winners to overtake spending
43:40 How to approach the creative process?
46:30 How to define a creative winner?
48:08 Leveraging AI in the Creatives

Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!

Please share feedback and comments – matej@lancaric.me

If you are interested in getting UA tips every week on Monday, sign up for the Brutally Honest newsletter!

New article: ⁠https://lancaric.me/squad-busters-supercell-softlaunch/ 


https://www.youtube.com/watch?v=f78KxSbVnTY

UA Mobile Growth Extraordinaire · 

Helping you stay 2.5 steps ahead of the games industry. Don't be too serious, except about UA.
Subscribe to my Brutally Honest newsletter!

♻️ Sharing is caring! 🫶

Latest news

Playable Ads Trends in Mobile Games & Apps – December 2025

Playable Ads Trends in Mobile Games & Apps - December 2025

Playable Ads Trends in Mobile Games & Apps – November 2025

Playable Ads Trends in Mobile Games & Apps - November 2025

How to automate video production with AI Agents

♻️ Sharing is caring! 🫶 This guide outlines how to turn a simple Trello board into an autonomous video production factory. The goal is to treat the AI Agent not as a tool, but as a staff member (a “Junior Editor”) that handles assembly, syncing, and variations, leaving the creative strategy to you. The Tech […]

Playable Ads Trends in Mobile Games & Apps – September 2025

Playable Ads Trends in Mobile Games & Apps - September 2025

Playable Ads Trends in Mobile Games & Apps – August 2025

Playable Ads Trends in Mobile Games & Apps - August 2025

Playable Ads Trends in Mobile Games & Apps – July 2025

Playable Ads Trends in Mobile Games & Apps - July 2025

Contact

User acquisition aka "UA" mobile games and apps consulting

Gentlemen’s s.r.o., Cukrová 2376/6, 811 08 Bratislava, Slovakia
IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797