two & a half gamers – Squad Busters *BIG NEW* update: No more Pay to Win. No gacha, no money!

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This is no BS gaming podcast 2.5 gamers – Squad Busters *BIG NEW* update: No more Pay to Win. No gacha, no money!

Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take it too seriously.

The Team:

Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r- Game design consultant

Felix Braberg⁠ – Ad monetization consultant

⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Matej Lančarič – User Acquisition & Creatives consultant

Join our slack channel here: SLACK CHANNEL

Summary

In this episode, Matej and Jakub discuss the recent update to the Squadbusters game. They cover topics such as the changes in monetization, the decline in daily active users, and the low retention rate. They also talk about the removal of megas and the introduction of new characters and skins. The hosts share their gameplay experiences and discuss the balance changes in the update. They also mention the new game modes introduced in the update. The conversation discusses the recent updates and changes in the game. They talk about the chicken mechanic, gem pass, and chest multipliers. They also discuss the PvP gameplay and the need for improvements in the metagame mechanics. The hosts predict future updates and encourage listeners to join their Slack channel.

Takeaways

The recent update to Squadbusters has brought significant changes to the game’s monetization and gameplay.
The decline in daily active users and low retention rate are concerning for the game’s long-term success.
Megas have been removed from the game, and players have received skins and coins as compensation.
The update introduced new characters, skins, and game modes, providing players with more content to explore.
The hosts share their gameplay experiences and discuss the balance changes in the update. The recent updates in the game have brought significant changes, such as the chicken mechanic and gem pass.
The chest multipliers have been modified, allowing players to strategically use them for better rewards.
The hosts discuss the PvP gameplay and suggest improvements, such as changing the rewards for killing other players.
They highlight the importance of metagame mechanics and suggest adding new functionality to enhance the gameplay experience.
Listeners are encouraged to join the Slack channel and subscribe to the podcast for more discussions and updates.

Keywords

Squadbusters, update, monetization, daily active users, retention rate, megas, characters, skins, gameplay, balance changes, game modes, game updates, chicken mechanic, gem pass, chest multipliers, PvP gameplay, metagame mechanics

Agenda:

00:00 Epic Introand Overview of the Update
01:35 Impact on Monetization and Player Base
06:24 Removal of Megas and Introduction of New Characters and Skins
10:36 Gameplay Experiences and Balance Changes
15:22 Exploring the New Game Modes
21:22 Exploring the Recent Updates and Changes in the Game
22:14 The Intriguing Mechanics of Chicken and Gem Pass
23:27 Strategically Using Chest Multipliers for Better Rewards
29:08 Improving PvP Gameplay and Rewards
32:10 Enhancing the Metagame Mechanics for a Better Experience
34:29 Join the Slack Channel and Stay Updated with the Podcast

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Latest article ⁠HERE!

Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ – the First UA AI in the gaming industry!

Felix latest article HERE!

Please share feedback and comments – matej@lancaric.me

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