two & a half gamers session #66 – Squad Busters: First look! MOBA or hybrid casual? New Supercell game in Soft launch 

,

Welcome to our #66 episode of two & half gamers! In this episode we covered various topics:

Agenda

  • 00:00 Epic intro
  • 00:45 Squad Busters intro + gameplay tutorial
  • 03:15 Every time you say, “Ads are beautiful,” the Supercell game gets killed in Softlaunch!
  • 06:15 Maven Matej starts playing Squad Busters while Remo talks Game design
  • 11:45 Streamers usually win always
  • 12:18 Plaza upgrades
  • 13:50 Marvel Snap locations vs. battle mods
  • 14:32 The Cannon is really OP
  • 14:52 You buy a battle pass for each world
  • 17:52 Combat mechanics
  • 21:32 You can only re-roll once per battle
  • 24:40 Fusion mechanic explanation
  • 26:20 What is the incentive to kill other players? 
  • 29:40 What’s new? What is the biggest difference between builds?
  • 33:50 No gachapoooools!
  • 35:00 Supercell games number comparison
  • 38:00 Killing games in soft launch
  • 38:26 Remo conspiracy – Clash heroes = Squad busters!
  • 40:00 How to download Squad Busters? 
  • 41:53 #supercellpartner
  • 42:26 Soft launch strategy
  • 44:00 EL PRIMOOOOOO!
  • 45:45 How would you classify Squad Busters?
  • 50:00 What would you monetize? 
  • 50:30 Supercell is fair!
  • 53:25 Listening to the feedback & trying to improve the game
  • 54:13 Player rating, game design rating & global launch prediction
  • 55:25 Random chest timer scales!!! I was right! 

Panelists:  Jakub Remiar, Matej Lančarič, 

Hit the Subscribe button on Youtube, Spotify, and Apple!

If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up for the Brutally Honest newsletter by Matej Lancaric

New article: https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q2-version/

Listen in to learn more! 

Please share feedback and comments – matej@lancaric.me


Latest news

Beginner’s Guide to Mobile User Acquisition: The No-Bullshit Guide

A city-building simulation game set in an ice and snow apocalypse. As the chief of the last town on Earth, you have to gather resources and rebuild society. Collect resources, assign workers, explore the wilderness, conquer tough surroundings, and use various methods in order to survive.

Hybrid casual UA playbook! Channel mix, campaign structure, creative strategy

A city-building simulation game set in an ice and snow apocalypse. As the chief of the last town on Earth, you have to gather resources and rebuild society. Collect resources, assign workers, explore the wilderness, conquer tough surroundings, and use various methods in order to survive.

11 tips for killer mobile User Acquisition (Q1 version)

Yo! Enjoy these few tips that will help you to improve your UA Operations. If don't, at least you spent few minutes reading and not working. Sit back, relax & enjoy the winter Q2 edition and share this with your UA friends. They will love you!

How to Reimagine Mobile UA like Duolingo

The year 2022? The HARDEST year ever. Interesting in many ways. Lots of ups and downs! Starting to share my learnings and comments every year.. This year again a bit longer!

Is Monopoly GO really profitable?

The year 2022? The HARDEST year ever. Interesting in many ways. Lots of ups and downs! Starting to share my learnings and comments every year.. This year again a bit longer!

Influencer Marketing Guide for UA: How to Execute in 2024

The year 2022? The HARDEST year ever. Interesting in many ways. Lots of ups and downs! Starting to share my learnings and comments every year.. This year again a bit longer!

Contact

User acquisition mobile games consulting

Gentlemen’s s.r.o., Cukrová 2376/6, 811 08 Bratislava, Slovakia
IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797