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Capybara GO global launch UA case study
Survivor.io is an action-adventure game offered by Habby. Developer behind the ultimate mobile game hit Archero. Survivor.io requires you to take the mantle of a hero out to save the city from a zombie apocalypse.
12 tips for killer mobile User Acquisition (Q3 version)
Here we go again! The previous UA killer articles were super successful, so I started writing a UA killer tips segment. I will keep sharing these tips; don’t worry. Keep reading the tips to improve your UA. Simple, practical & efficient! That’s it, no bullshit & brutally honest! No fluff intro, straight to the point. 1. Google […]
Palworld’s Marketing Masterclass: 7 Key Takeaways
Palworld is back in the headlines, but for entirely different reasons than when it first launched. As you may have read, Nintendo is suing Palworld’s developer, Pocketpair, for apparently “infringing on patent rights.” But before we open that can of worms and its massive implications for indie game developers, I want to cover a more […]
Alien Invasion case study: How to scale a game with a small UA team
Let’s start with introducing the company that originally developed the game – Multicast Games. Multicast Games is a small team of mobile game creators from Cyprus. They sell casual and mid-core games worldwide, like Alien Invasion. Alien Invasion A mobile game created by Multicast Games, later sold to CrazyLabs Genre: Hypercasual Monetization: 50% in-app, 50% […]
How to stop sexist creatives in User Acquisition
There is no room in User Acquisition for exploiting creatives in a sexist, women attacking and rape suggesting way. Stop with sexist ads now!
The Art of Diversification: Alternative Mobile UA Channels for 2024
Mastering Facebook and Google are table stakes in mobile UA. But when the economy faces a downturn, you have to get creative. It shifts from growth-first to more scrutinized, shorter payback windows. The main benefit is diversification. More channels mean more experimentation and maybe a new and profitable channel. And when one channel suddenly stops […]
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