Matej Lancaric: User Acquisition Expert to Grow Mobile Games Globally 🦄🕺
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast
Gamigion
AI infrastructure for GameDev just received one of its biggest bets yet. Meshy secured $400M in a Series B, reaching a $1.4B+ valuation, making it the largest funding round ever in AI 3D. WUT? Well… It’s infrastructure that could reshape how studios prototype environments, cosmetics, props, UGC, and even LiveOps [...] The post AI 3D Production Era: Meshy Raises $400M first appeared on Gamigion: Mobile Games Industry News.
Also known as Everfun, Funfinity Games is pretty much pissed out there… P.S: Just explored that Funfinity is also Vietnamese, Vigafun Games. Funfinity filed a copyright lawsuit against ABI Global and Top Software, alleging that Colony Flow copied protected elements from Food Hunt: Pixel Puzzle. Well… Funniest part is that [...] The post Copycat War? Chinese Funfinity Sued Vietnamese ABI Games first appeared on Gamigion: Mobile Games Industry News.
In February 2025, I wrote about the Vietnamese invasion in the top charts. Back then, 44 Vietnamese studios generated more than one million downloads per month. Today, that number has grown to 145 studios, according to Sensor Tower. Let’s take a look at what’s happening in the Vietnamese Mobile scene. The growth [...] The post Vietnam’s Downloads are Slowing. Revenue is NOT! first appeared on Gamigion: Mobile Games Industry News.
I’m getting a real sense of déjà vu looking at the mobile gaming and app business today. It feels a lot like when mobile was first taking off years ago. The industry is heavily focused on the US and other Western markets and of course it makes total sense, given [...] The post Now it feels a lot like when mobile was first taking off years ago. first appeared on Gamigion: Mobile Games Industry News.
Peak Games sold to Zynga for $1.8B in 2020. Since then, its alumni have gone on to build 43 gaming startups, collectively raising more than $860M. A few standouts:Dream Games ($468M)Spyke Games ($105M)Good Job Games ($83M)Cypher Games ($43M)TaleMonster Games ($37M)Bigger Games ($31M). Plus 30+ more that are still early, bootstrapped, [...] The post Turkish Peak Games Alumni? first appeared on Gamigion: Mobile Games Industry News.
