
two & a half gamers session #61 – Legend of Slime review – User Acquisition, Creatives, Ad monetisation, Game design deep dive
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Welcome to our #61 episode of two & half gamers! In this episode we covered various topics:
Agenda
- 00:00 intro
- 00:57 Thank you very much for your support!
- 01:27 Imitation is the best form of flattery
- 01:40 You can’t copy fun
- 01:52 Agenda of this session
- 02:26 Matej’s ego is not out of the control
- 03:17 Legend of Slime revenue split
- 03:30 Jakub challenges Felix for leadership of the ads movement
- 03:54 Matej makes assumptions about the revenue split
- 04:30 Million-dollar questions: Why push players to watch 500 ads? Not answered!
- 05:09 Jack, the legend of Slime, talks about the game
- 06:35 Ad monetisation intro
- 07:35 Why is this game doing so well in Asia?
- 07:59 Waifu game design Puritans denying ads
- 10:19 The heart of the ads
- 11:17 30+ ad placements
- 12:20 Million-dollar questions: Why push players to watch 500 ads? Answered!
- 13:55 Jakub cheats all the time
- 14:08 11 ad partners!
- 15:06 How much money are they earning on ads?
- 17:40 600-900k a day on ads? :-O
- 18:42 User Acquisition Intro
- 19:20 Thank you, Game Refinery, for providing insights!
- 20:00 Felix’s job is done
- 21:07 Top geos
- 21:38 Competitors?
- 22:37 Matej is not a friend with Mariana Trench
- 25:30 UA channel mix
- 26:40 Let’s look at the Applovin Legend of Slime playable
- 28:04 TOP 3 UA channels
- 28:50 Deep Creative review
- 34:23 No AI UGC
- 36:36 Interesting User Acquisition tidbits
- 38:15 Maven Matej UA rating
- 40:16 Everybody butchers Matej’s name
- 40:40 Kudos to Luna
- 41:35 Expressing a disappointment in the UA
- 43:00 UA could be so much better
- 43:24 Matej is always a 10
- 43:32 one gamer and 2 noobs
- 45:00 Tell me the edge, its no bullshit
- 45:16 My name is Felix and I disapprove this message
- 45:51 The evolution of Idle games
- 47:22 GACHAPOOOOOL
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič,
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https://www.youtube.com/watch?v=1qY6jZVSOeQ
Helping you stay 2.5 steps ahead of the games industry. Don't be too serious, except about UA.
Subscribe to my Brutally Honest newsletter!