two & a half gamers special session- Helldivers 2: Why is it so good? Second Galatic War Begins! New major Order!

This is no BS gaming podcast 2.5 gamers special session – Helldivers 2: Why is it so good? Second Galatic War Begins! New major Order!. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! […]

two & a half gamers session #109 – Supermarket Simulator Mobile: Why is it so popular? Start your own Supermarket now!

This is no BS gaming podcast 2.5 gamers session #109. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

mobile game user acquisition alternatives

The Art of Diversification: Alternative Mobile User Acquisition Channels for 2024

Alternative Mobile UA Channels for 2024 emphasizes the need for mobile game developers to explore diverse user acquisition (UA) strategies beyond traditional platforms like Facebook and Google. By leveraging influencer marketing, as seen in campaigns like June’s Journey and Haaland x Clash of Clans, developers can tap into authentic, targeted audiences. Podcasts have emerged as […]

two & a half gamers session #108 – From Hypercasual to Hybridcasual – The Supercent story. Iterative nature & Admon w/ UA in grey zone

This is no BS gaming podcast 2.5 gamers session #108. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

Squad Busters First look in Soft Launch

Squad Busters Soft launch & Global launch case study

Supercell has announced the global launch date of Squad Busters, the developer’s ambitious new mobile game. Oh boy. I fucking love this game! What is Squad Busters? Squad Busters is Supercell’s new mobile game that brings together characters from all their previous titles, creating an exciting multiverse where players can engage in battle arenas. This […]

two & a half gamers session #107 – Squad Busters is Pay to Win: True or False? LEAKED Global Launch strategy. Big game review!

This is no BS gaming podcast 2.5 gamers session #107. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

two & a half gamers session #106 – Brawl Stars’ UA & Creative Strategies, Game Review Radar vol4, GAM not dead yet?

This is no BS gaming podcast 2.5 gamers session #106. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

Is Supercell Super Back? UA Lessons We Can Learn

Is Supercell Super Back? UA Lessons We Can Learn

Supercell, a powerhouse in mobile gaming, is making waves with its innovative user acquisition (UA) strategies and creative community-driven initiatives. As the company navigates its comeback, leveraging high-quality creator collaborations and fresh gameplay designs, it’s capturing the attention of gamers and industry experts alike. From groundbreaking games like Floodrush and Project RISE to the dynamic […]

two & a half gamers session #105 – Merge Games Market History & Full Overview: Travel Town no.1 Merge game & Gossip Harbor case studies

This is no BS gaming podcast 2.5 gamers session #105. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

two & a half gamers session #104 – AFK Journey: A Highly Polished & Innovative RPG Game, captivating storytelling with stunning visuals

This is no BS gaming podcast 2.5 gamers session #104. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

two & a half gamers session #103 – Is TikTok UA for teenagers? Soft launch sonar #4, Importance of Bid Floors, top Creatives in March

This is no BS gaming podcast 2.5 gamers session #103. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

two & a half gamers session #102 – Legend of Mushroom’s Success: 150+Mil IAP revenue in 4 months? Social features, guilds, UA & Admon

This is no BS gaming podcast 2.5 gamers session #102. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let’s not take […]

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User acquisition aka "UA" mobile games and apps consulting

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IČO: 47877138, DIČ: 2024137797, IČ DPH: SK2024137797